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Education
FAAP – Fundação Armando Alvares Penteado | Jan 2023 – Dec 2026*
(Expected Graduation in 2026)
Bachelor's Degree in Animation and Cinema
ETEC Guarulhos – São Paulo Technical School | Jan 2020 – Dec 2022
High School Diploma with an Integrated Technical Program in Systems Development
Courses
AIC – International Academy of Cinema | 2022 | 120 hours | Intensive Filmmaking Course
Split Academia | 2025 | 48 hours | Storyboarding and Visual Storytelling with Lucas Pelegrineti
Split Academia | 2026 | 80 hours | Introduction to 2D Animation Production and Planning
CULT SP PRO | 2026* | 72 hours | Essential English for the Game Industry
Professional Experience
Flambo Animation
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O Fantástico Pós-Vida (com Hector Plasma) | Animator, Rigger & Cleanup Artist | February – November 2023
Contributed to the graduation thesis project that became the pilot episode of O Fantástico Pós-Vida (com Hector Plasma). Responsible for character rigging, cleanup, and 2D animation, collaborating throughout the production pipeline.
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COC High School | 2D Cut-Out Animator | July – August 2024
Created cut-out animations in Toon Boom Harmony for an advertising campaign promoting COC High School.
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Cambalhota Clip | 2D Cut-Out Animator | May 2025
Animated cut-out scenes in Toon Boom Harmony for a educational music video Cambalhota Clip – Vamos Adivinhar Qual é o Bicho!
Coala Audiovisual Productions
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Cinesesc Vignette | Animation Assistant | November – December 2023
Assisted animator Erica Valle during the production of the Cinesesc promotional vignette, supporting the animation workflow and contributing to various stages of the production process.
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7th SMOF Festival Vignette | Creative Team | July – August 2024
Collaborated with the creative team to produce the opening sequence for the 7th SMOF Festival 2024, contributing to the visual development and animation process.
CID World
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Tsakassou | Background Artist Intern | March – July 2023
Developed backgrounds taking environments from rough sketches to final artwork while collaborating with the project's visual style.
Look more of my work on other socials media:
https://linktr.ee/aliceaprimo
Stay in Contact! aliceap.arte@gmail.com
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"I love telling stories that connect with people, capturing life's little moments, and sketching in cozy coffes."
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I'm an animator and visual storyteller based in São Paulo, Brazil. I'm currently in my final year of the Animation and Cinema program at FAAP and previously completed an High School Diploma with an Integrated Technical Program in Systems Development at ETEC.
I enjoy bringing stories to life across a wide range of mediums and visual styles. Throughout my career, I've contributed to indie games (Lapse: Escape the House), cut-out animated series (O Fantástico Pós-Vida com [Hector Plasma] at Flambo), and stop-motion productions (CineSesc Vignette at Coala Audiovisual Productions) etc.
These experiences have given me a strong foundation in both the artistic and technical sides of animation. From visual storytelling, composition, and animation principles to production pipelines and industry-standard software, I enjoy combining creativity with practical problem-solving to support every stage of the production process.
My work is inspired by everyday life, my family, and the manga and cartoons I grew up with. I'm a curious and versatile artist who enjoys wearing many hats, continuously learning new skills, and contributing wherever I'm needed to help bring a project to life.

Skills and Tools
Technical Skills: 2D Animation (Cut-Out & Frame-by-Frame), 3D Animation, Stop-Motion Animation, Illustration, Storyboarding & Animatics, Visual Development, Art Direction, Concept Art, Character Design, Background Art, 2D Rigging, Setup for Animation, Cleanup Animation, Compositing, 3D Modeling, 3D Rigging, Texturing, Look Development, Graphic Design, and Video Editing.
Production & Workflow: Production Pipeline, Game Development, Visual Research, Reference Organization & Asset Management, Scrum Methodology, Kanban Workflow Management, Production Bible & Project Documentation.
Soft Skills: Cross-functional Collaboration, Creative Problem Solving, Team Communication, Organization, Adaptability, Time Management, Attention to Detail, and Continuous Learning.
Software & Production Tools:
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Animation & Storyboarding: Toon Boom Harmony, Toon Boom Storyboard Pro, Dragonframe.
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Digital Art & Design: Clip Studio Paint, Adobe Photoshop, Adobe Illustrator, Aseprite.
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3D: Autodesk Maya, Blender, ZBrush, Marvelous Designer, Substance Painter.
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Game Engines: Unity, Unreal Engine.
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Editing & Compositing: Adobe After Effects, Adobe Premiere Pro, DaVinci Resolve, Adobe InDesign.
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Pre-Production & Collaboration: Celtx, Figma, Miro, Notion, Google Workspace, Microsoft Office, Discord (Community Management), and Trello.
Languages:
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Portuguese (Native)
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English (Advanced)
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French (Beginner)
